Individuals and businesses use the learning curve theory for pricing strategies, capital investments, and operating costs.
It was a dark and stormy afternoon.
No, that is not quite true; it was raining. And the wind was blowing. Again, that was not quite true; the wind was blowing.
Captain LearnCurve and his gorgeous wife had been at Autodesk University the week before and were now supposed to be enjoying a leisurely drive home up the California and Oregon coastal highways.
It had been lovely until just north of Santa Cruz, when it began to rain and blow. They decided to give up on the coastal route and went inland up highways and I-5, ending up in Woodburn, Oregon, for the night.
|Learning curve - Wikipedia||In psychology[ edit ] The first person to describe the learning curve was Hermann Ebbinghaus in|
The drive had been miserable, what with one-half an inch of rain per hour and 60 mph crosswinds. When they turned on the TV news, however, they learned how lucky they were.
The Oregon coast had been hit with even harder rain, winds gusting to more than mph, and foot waves. Roads were washed out, the power was off, and things were not going to get any better for several days. The news also reported that I-5 was closed north of Portland, Oregon, due to flooding. The Captain had never seen a storm of such a large scale.
Twenty years ago, one of the very first "Learning Curve" columns covered the topic of how to set the scale of a drawing. The same topic was covered 10 years later. Working on the Decade principle, should be about the right time to cover it again.
If nothing else, the Captain likes to operate on a regular routine. Besides, a recent addition to AutoCAD's capabilities has changed everything completely.
Drawing scale was a big issue inbecause not everyone had figured out that we should always draw everything full size and then tell the Plot command to shrink or expand accordingly.
The problem is that text and dimension sizes, along with hatch pattern and noncontinuous linetype scaling, must be resized by the inverse of the plot scale to make things come out right. Details at other scales can be a real nuisance because they involve a compound scale factor.
Surprisingly, the same topic was still a hot issue inbecause by then paper space had come into existence. The theory then was that the only thing that should live in model space was a model of the object being drawn, and all documentation such as notes, dimensions, borders, and title blocks should live in paper space.
This greatly simplified things as far as setting scale factors goes. Text and dimensions could be set simply and directly to the desired size because paper space layouts could be plotted 1: The drawing scale came from the zoom ratio between paper space and the viewports through into model space.
This approach still had a couple of problems, however. For starters, hatch patterns still needed to be scaled appropriately. The main problem, however, involved dimensions.
Okay, there were several problems with dimensions.
Yes, we could use object snaps to reach through into model space when attaching the dimensions, and, yes, the dimensions could be set to show the correct value even though they were measuring through the paper space viewport hint: The first of two problems with dimensions was that paper space dimensions were not associative to their model space objects.
If we changed or moved anything in the model, then the paper space dimensions weren't attached properly and showed the wrong value.
Show me a drawing that has never been changed, and I'll show you one that is only a few minutes old. The other problem was that the dimensions were not visible in model space when we were editing the model, which could make editing very difficult.
The transspatial dimensions that were introduced in AutoCAD largely solved the first problem, but the second problem remained. At first glance, annotative objects might appear to be a little intimidating because of the great variety of variants and options, but they actually are of the essence of simplicity.
Rather than trying to describe how they work, the easiest way is to jump right in and see for ourselves. Start a new drawing, using the standard acad.16 Learning Curve Theory LEARNING OBJECTIVES: After studying this unit, you will be able to: z Understanding, of learning curve phenomenon.
z Understand how the percentage learning rate applies to the doubling of output z Know that cumulative average time means the average time per unit for all units produced so far back to and including the first unit produced.
Applying the Learning Curve Theory to a Project & Establishing a Project Time-Line plus costs involved Time and cost estimates are important to project management for the following reasons: Estimates are key inputs to project planning and control.
Applying Learning Curve Theory in Construction Cost Estimating By on 13 Jul We are all familiar with the expression ‘learning curve’ or ‘practice makes perfect’ and probably have used it many times without thinking about the science or math behind it.
Apply the Learning Curve Theory According to Chase, Jacobs, and Aquilano (), a learning curve is a line displaying the relationship between unit production time and cumulative number of units produced (p.
). Any business environment on individual or organizational . Apply the Learning Curve Theory Brandi Parkmond OPS/ August 26, The saying “practice makes perfect” coincides with the learning curve theory businesses use today.
Individuals and businesses use the learning curve theory for pricing strategies, capital investments, and operating costs. As Mario’s only grandchild, I have been . Universal design for learning (UDL) is a framework to improve and optimize teaching and learning for all people based on scientific insights into how humans learn.
See how the UDL framework guides the design of instructional goals, assessments, methods, and materials that can be customized and.